AI Insights · Timothy · October 2022
Top 5 Historical Games on iOS in Australia: Q3 2022 Performance
Discover the performance trends of the top 5 historical games on iOS in Australia during Q3 2022, including revenue, downloads, and active users.
Performance of Top 5 Historical Games Applications on iOS in Australia in Q3 2022
The third quarter of 2022 has seen varying performance trends for the top historical games on iOS in Australia. Here's a detailed look at the weekly revenue, downloads, and active users for these top 5 games:
Royal Match
The game witnessed a steady weekly revenue stream, peaking at around $199K in mid-July before stabilizing between $150K and $185K for the rest of the quarter. Weekly downloads fluctuated, starting at 4.8K in late June and reaching a high of 5.8K by the end of September. Active users also showed a consistent pattern, with numbers hovering around 55K to 60K throughout the quarter.
Rise of Kingdoms
Weekly revenue for this game ranged from $71K to $130K, with a notable peak in mid-September. Downloads varied, starting at 1.7K in late June and reaching a low of 816 in early September before bouncing back to 1.6K by the end of the month. Active users saw a decline from 5.6K in late June to around 4.8K by the end of September.
Rise of Castles: Fire and War
Revenue for this game experienced fluctuations, peaking at approximately $69K in mid-July and then stabilizing around $52K to $67K by the end of the quarter. Downloads saw a downward trend, starting at 1.5K in late June and dropping to 715 by the end of September. Active users also showed a decline from 7.2K to 4.9K over the same period.
June’s Journey: Hidden Objects
Weekly revenue for this game was relatively stable, ranging from $39K to $61K, with a noticeable peak at the end of September. Downloads remained consistent, starting at 910 in late June and increasing to 1.8K by the end of September. Active users hovered around 17K to 19K throughout the quarter, indicating a stable user base.
Guns of Glory: Lost Island
The game saw weekly revenue ranging from $34K to $64K, with a peak in early July. Downloads were minimal, starting at 44 in late June and fluctuating to a high of 64 by the end of September. Active users remained relatively steady, ranging from 873 to 665 throughout the quarter.
For more detailed insights and trends, visit Sensor Tower.